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As mentioned, the network was hierarchical. There was the top-level backbone to which regional networks connected. Local networks then connected to the regional networks via a relatively short link. The backbone network and the regional networks were managed by different authorities and provided bandwidth and transport services for local networks. Bandwidth was resold. The ISP business model was developed by the early network providers and service providers. Entrepreneurs could set up facilities in their local area and purchase bandwidth, routing, and transport services from higher-level NSPs. The local ISP would then resell those services to end users. Many ISPs were started by one person who had extra bandwidth to sell.

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A typical ISP installs dial-up facilities (modems, modem banks, concentrators, access and authentication servers, and so on) and then metered and billed users for service. Network Architecture A network's architecture generally defines its overall structure, including its topology, physical media, and channel access method. The following is a brief summary of the more popular architectures used in networking to day. Ethernet Developed by Xerox, Ethernet is the most popular network architecture today. It has many advantages, including ease of installation and lower costs. Ethernet is generally less expensive than most other architectures. Another reason that it is so popular is that it can support the use of many different media types (cable). Ethernet uses a channel access protocol called CSMA/CD (Carrier Sense Multiple Access with Collision detection). Simply put, this protocol oversees the transmission of data across the wire. If a machine is transmitting, it is not possible for another machine to transmit at the same time. It must wait till the medium is free. If it does transmit, the data sets will collide, causing a garbled signal. So the role of Carrier Sense is to be able to detect if the wire is available.

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Multiple Access permits multiple machines to share the wire, while Collision Detection takes care of any collisions that do occur, and provide the machines involved another chance at transmitting their various data again. Ethernet networks run on a bus topology, or more accurately, a star-bus, which physically is a star, but logically operates like a bus, i.e. a broadcast system. Ethernet operates at speeds of 10Mbps and newer standards support 100Mbps, these are the two categories that divide Ethernet, based on transmission speeds and media use.

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10 Mbps Standards There are four major implementations of 10Mps Ethernet: · 10Base5: Ethernet using thick coaxial cable with a maximum segment length of 500mtrs · 10Base2: Ethernet using thin coaxial cable with a maximum segment length of 185mtrs · 10Base-T: Ethernet over unshielded twisted-pair (UTP) cable with a maximum cable length of 100mtrs · 10Base-F: Ethernet over fibre-optic cable with a maximum cable length of 2000mtrs 100 Mbps Standards · 100VG-AnyLan: Emerging Architecture that is a mixture of Token Ring and Ethernet. Uses Fiber and UTP. Cable lengths of 100, 150 and 2000 meters. · 100Base-T: (fast Ethernet)